Brent,
thanks for the interesting and
informative post.
I have to disagree that you
would emit detailed terrain for lack of processing resources. At
this point, the amount of 3d processing power available in a single chip is
huge. (disclaimer: I'm a chip architect for nVidia) The chips we are
currently making are designed to render each presented frame multiple times for
special effects, and we do this at large screen sizes at 100+ fps in benchmark
conditions. Managing 60fps for typical cockpit screen resolutions is
not really a challenge anymore. Granted the host cpu and storage
required to make it look pretty are non-trivial.
The second point you make, about
confusing the pilot with something that might look like a symbol seems to imply
that vfr pilots would be the most confused of all. ....and yes that
happens.
So I think it's going to happen
and someone will do a decent job of it.
Notwithstanding, I have one
column of vac powered gyros and one column of electric powered gyros, for
now.
Colyn
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